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Gaming11. September 2026, 08:54

Marvel’s Wolverine: Big Potential, Tired Formula

Insomniac’s PS5 game delivers brutal action and impressive technology, but falls short of an iconic Marvel character’s potential.

Marvel’s Wolverine has stronger ingredients than its first impression suggests: an iconic Marvel antihero, Insomniac’s action experience, and the power of PS5. Yet the available reviews indicate that the whole falls short of those parts. The game delivers striking moments, but its overall package feels unexpectedly familiar—and therefore weaker than expected from a major PlayStation exclusive.

The central problem is not that Wolverine fails to function. On the contrary, its brutal action, Logan’s rough presence, and intensely staged fights provide plenty of superhero spectacle. The trouble is repetition. When attacks, movement, and set pieces gradually feel like variations on the same pattern, even a hero with Adamantium claws loses his edge. That is the thrust of several reviews: the gameplay feels repetitive and the design too often uninspired.

The comparison with Insomniac’s Spider-Man series is especially revealing. Those games derive much of their appeal from lightness, momentum, and a distinct rhythm. Wolverine chooses a heavier route: bloody confrontations, painful memories, and monologues in which Logan processes his past. That suits the character, but it also follows a God of War template that PlayStation has used often. When every emotional beat lands in a similar register, the serious tone risks parodying its own formula.

This disappointment reaches beyond one release. In recent years, many PlayStation first-party productions have begun to resemble one another on the surface: climbable ledges, grappling hooks, cinematic pauses, and controlled arenas create polish but also predictability. Wolverine could have broken that pattern with a wilder, more uncompromising identity. Instead, it sometimes confirms the very homogenization that fans of major franchises no longer want to hear about.

The technical picture is mixed rather than bleak. On PS5 Pro, distant backgrounds can dissolve into LOD murkiness, while some NPCs appear rudimentary. At the same time, there are gorgeous ray-traced sequences, detailed surfaces, and smooth performance. The extensive accessibility options are another clear strength. These qualities do not, however, prevent the world and its systems from feeling less alive than the production values suggest.

For the nerd community, Wolverine is therefore a useful warning. A Marvel license and premium technology do not guarantee a distinctive experience when the design choices remain too familiar. The game can be enjoyable—previews and reviews acknowledge that—but its biggest promise remains unfulfilled. Wolverine should be more than another action-heavy PlayStation hero: he should offer an unmistakable antihero experience.

#Marvel#Wolverine#PlayStation#Insomniac#Spielekritik